Senin, 07 Maret 2011

MGATOT... annoinment part 2

Dear Edward,
Ini kurang tutup pada bagian startUp pada class Edward_Muji_Demo:


public class Edward_Muji_Demo extends MIDlet implements Action {
    private Display display;
    private SplashScreen splash,splash2;
    private Player suara;
    private MainMenu MenuUtama;
    private Image[] imageMenu;
    private Action[]nextdisplay;
    private MGInfo highScore;

public void startApp() {
        display = Display.getDisplay(this);
        splash = new SplashScreen(1);
        splash.setImage("/Edward_Muji_Demo/Splash_Utama.png");
      // suara();
        initMainMenu();
        splash.setNext(display, MenuUtama);
        splash.action(0);

} // kurang tutup yg ini

am soo relieved to hear this after intense skimming and recalibrating of my IDE (Intergrated Development Environment)..lol

lol here does not merely suggest laughing out loud but more on the build up of emotion ending in somewhat premature orgasm so it's actually somewhat similar to of a lmao reaction.

thx Pak Nanang 4 the insight

PS: am finishing up the interface and off to changing a dragon into a frog << Muji's idea,  blame him if the dragon refuses to be a frog.


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